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Wishlist Wednesday: The One With Alien Farming, Box-Based Violence And Fancy Racing Buttons

Wishlist Wednesday: The One With Alien Farming, Box-Based Violence And Fancy Racing Buttons

Every week, my brain does this very rude thing where it latches onto a handful of things I absolutely do not need, absolutely cannot stop thinking about, and absolutely start mentally rearranging my life around.

This week’s Wishlist Wednesday is once again a carefully curated collection of problems for future me. We’ve got an open-world alien adventure game that looks like it was designed specifically to steal entire weekends, a lockdown action comic built around the violent potential of unopened parcels, a worker placement board game about building a new settlement on a distant shore, and a sim racing wheel that looks like it could make even my worst corners feel slightly more professional.

So, from video games and comics to board games and tech I am now emotionally attached to, here are the four things living rent-free in my brain this week.


Wonderia
Check It Out Here 

Wonderia is exactly the kind of video game that looks innocent at first glance and then quietly threatens to consume your entire life. It’s an open-world adventure set on an alien planet, wrapped in a colourful manga-inspired art style.

The game blends exploration, survival, crafting and cosy life sim elements into one very dangerous package. Players can mine resources, build and customise homes for space travellers, shape the landscape around them, uncover secrets in a procedurally generated world, and then wander off into mysterious dungeons because apparently sleeping is for people who don’t have alien treasure to find.

What really has me excited, though, is how Wonderia seems to understand that sometimes I want adventure, and sometimes I want to spend an unreasonable amount of time making a weird little alien garden look perfect. You can collect seeds while exploring, grow strange plants, fish for exotic creatures hidden around the planet, and then turn your harvests and catches into meals that offer useful effects.

There’s also multiplayer for up to eight players, which means Wonderia could either become a wholesome shared survival adventure with friends or a chaotic race to see who can build the best alien homestead first.


Dispatched
Check It Out Here 

This comic follows Morgan Power, a former black ops agent now living under a government-issued alias and spending his days as a delivery driver. It’s not exactly the glamorous action-hero retirement package, but it does keep him hidden, bored and mostly alive. Naturally, that all falls apart when a routine shift puts him right in the middle of a domestic terrorist attack.

Trapped inside the parking garage of a corporate office park under siege, Morgan has to rely on the one thing he still has: his survival training and a delivery van full of unopened packages. That setup alone is brilliant. It’s MacGyver meets Die Hard, but instead of crawling through vents with a lighter and a dream, he’s cracking open random boxes and hoping the contents are useful enough to keep him alive.

What makes Dispatched especially interesting is that it doesn’t seem to be treating Morgan like an untouchable action figure. Alongside the escalating violence and floor-by-floor hostage rescue tension, he’s also dealing with PTSD that gets harder to ignore as the situation spirals. That gives the comic a sharper edge than just “man punches bad guys with parcel contents,” although, to be clear, I am also very much here for the parcel-based violence.

It sounds like the kind of comic built on a simple, punchy premise that could go anywhere depending on what’s inside the next box. And honestly? I want to know what’s in the box.

Wishlist Wednesday: The One With Alien Farming, Box-Based Violence And Fancy Racing Buttons


Yonder
Check It Out Here 

In Yonder, the ancients have granted you a charter to establish a settlement, and it’s up to you to turn your boatload of workers, resources and food into something that can actually survive. Over five rounds, players gather supplies, collect food, construct buildings and expand their settlements while trying to make the most of each worker’s unique species ability.

What I really like about the sound of Yonder is that it seems to sit in that lovely tabletop sweet spot where the rules have enough meat on them to make every decision matter, but the theme still feels warm and inviting. You’re not just placing workers to collect cubes because cubes are there to be collected. You’re building something at the edge of a mysterious city, managing commitments, meeting envoys and trying very hard not to overpromise your way into disaster.

There’s also an interesting bit of player interaction baked in, because workers can be sent to other players’ settlements when you need access to their facilities. I love that kind of design. It means your little settlement doesn’t exist in a bubble, and every table can start developing its own tiny economy of favours, opportunities and quiet resentment.

Basically, Yonder sounds like the kind of board game that starts with careful planning and ends with everyone staring at their settlement, wondering where it all went wrong. Which is, obviously, exactly my kind of evening.


Fanatec ClubSport Formula V3
Check It Out Here

This is all Len’s fault. This formula-style steering wheel is designed as a serious upgrade for sim racers who want sharper control, better feedback and more information right where they need it.

The wider 290 mm diameter gives it a more comfortable, natural feel in hand, while the redesigned layout makes the switches, dials and inputs easier to reach when you’re trying to make changes mid-race without turning your car into expensive digital confetti.

At the centre of the wheel is a 2.7-inch white OLED display, surrounded by nine RGB RevLEDs and six RGB FlagLEDs, which means telemetry, shift points and race warnings are all easier to keep in view. Add in magnetic paddle shifters with a crisp, physical click, and you’ve got exactly the kind of tactile feedback that makes sim racing gear feel less like a peripheral and more like a problem your bank account needs to be warned about.

There are 7-way FunkySwitches, 12-way rotary switches, thumb dials and enough mappable inputs to make you feel like you’re piloting something important, even when you’re actually just trying not to bin it into Turn 1 again.

What makes the ClubSport Formula V3 so wishlist-worthy is that it doesn’t just look cool, although it absolutely does. It feels like the kind of upgrade that would make every race more precise, more immersive and probably more dramatic. And honestly, if I’m going to lose a race, I would at least like to do it while pressing beautiful little buttons on a carbon fibre faceplate.

Also, as I said, this is Len’s fault.


So that’s this week’s Wishlist Wednesday: one video game, one comic, one board game, and one piece of tech currently taking up far too much space in my brain.

Wonderia has me dreaming about alien farming and chaotic multiplayer exploration. Dispatched has made me deeply suspicious of every unopened parcel in my house. Yonder is threatening to pull me into yet another settlement-building tabletop obsession. And the Fanatec ClubSport Formula V3 is sitting there looking like the exact kind of sim racing upgrade that makes “just browsing” feel financially dangerous.

As always, none of these things are technically essential. Unfortunately, my wishlist has never cared about technicalities.